Liza Gitelman
> About Me
Hey! I'm Liza, currently doing my undergrad in the computer science & game design program at UCSC. Primarily I do programming and design for the game projects I've been on. I'm also one of the officers of our Independent Gamedev Coalition (IGC), a student club where we help students create their own game on a quarter-to-quarter basis (kind of like 10-week game jams).
I like developing and exploring games that reach outside traditional control schemes and mediums, or that use their affordances in nonstandard ways. Recently, I've been working on a VR horror game, as well as teaching myself the NESFab language to create NES games in a modern environment.
> Recent Projects
> Colony 19
Colony 19 is a VR horror game where you have no legs, and you must climb. Climb, swing, and swim out of a terrifying, dilapidated facility where you are considered nothing more than meat. Currently designed for Meta Quest headsets.
Check out our Steam page!
> MegaKill Ultra
MKU is a psychadelic single-player shooter inspired by the MK-ULTRA experiments performed by the CIA in the 60s, where participants were dosed with LSD. Navigate through twisting environments, seas of interlopers, and try your best to survive.
Check out the itch.io page for the demo, and the Steam page coming soon!